Golf Equipment Strategy – Improve Your Game And Save Money, Reshaft Your Golf Clubs

If you’re an avid golfer, you may have that persistent desire to upgrade your golf clubs frequently, if not every year. You may even begin to believe it’s your God-given right to experience the latest in technology that will allow you to take your game to the next level and seek the holy grail of golf. That long drive with a slight draw… or maybe that crisp iron shot that lands softly on the green to set you up for a birdie try. You know the feeling.

Let me see if I can set the stage.

It’s early Spring and still too cold to play golf but you are beginning to get the itch back. You pick up the spring edition of the Golf Equipment Buyer’s Guide to peruse the latest equipment. You soon find yourself day dreaming about how the latest Game Improvement irons will allow you to drop a club and hit 150 yards with an “easy” 7 iron. Or, how about that new driver that will add yardage by eliminating that annoying fade, making you the envy of your foursome?

Then the real danger sets in. You attend one of those dreaded “golf demo days” where you scrutinize every new club salivating at the grand new technology. Finally you do something you know you will regret but do it anyway. You head out to the heated range with a bucket of balls in one hand and that new driver in the other, the one with a $450 price tag and five star rating from Golf magazine, with the intent of validating its touted acclaim. The final verdict is in. Two thumbs way up. You may even wonder how you got through a round of golf last year without this club.

Sound hauntingly familiar? Well, you’re not alone. Technology is an amazing game equalizer that affect some sports more than others – golf is at or near the top of that list. One can even make the argument that golf technology has gone too far, providing unfair advantages over the golfer that maybe cannot afford the luxury of upgrading equipment regularly. I personally fall into the camp that technology is a great thing for the game of golf and the average player. It allows golfers with mediocre abilities to experience the thrill that comes from hitting that 250 yard drive right down the center of the fairway, that they know would not be a possible with outdated equipment. Anyone serious about the game understands and maybe even welcomes technology as part of this game.

There are other ways however, you can experience new technology, improve your game, and do it in fashion that will allow you to pay next months light bill. It’s called a golf re-shaft or golf shaft replacement. By upgrading what many call the “engine” of the golf club, one can experience amazing results. Today’s golf shafts are so technically advanced, you can easily take that driver you have been using the last couple years and add 10, 15, or even 20 yards with a correctly fitted shaft!

Shaft characteristics and measuring characteristics to each swing are integral to a proper golf fitting – they all play key roles in determining the correct shaft for each golfer. A high level description for some of these characteristics are described below:

Flex

A very general guideline for shaft flex is 70 to 90 mph head speed = Regular, 90 to 100 mph head speed = Stiff, and excess of 100 mph = Extra Stiff.

Torque

Defined as how much the shaft twists given a certain amount of force. In general, the lower the torque, the harder the feel and less twisting occurs (club head turning around the shaft). Steel shafts are fairly constant and do not twist much. Graphite shafts given their properties, vary considerably more. Lower torque with stiffer shafts are more difficult to hit without adequate club head speed. In general, slower swing speeds typically need a higher torque to help square the club face, while faster swingers need lower torque.

Kick Point

Defined as the maximum bending of the shaft (also called flex or bend point). This characteristic affects the trajectory of the shot. If someone hits the ball too low of a trajectory, a lower kick point will get the ball airborne, and vice-versa. The lower the kick point, the more the club head will feel like it is moving through impact. In contrast, a higher kick point will make the shaft have a “one-piece” feel. In general, a higher kick point is easier to control.

Length

In general, there are standards in place for most clubs, especially irons. For example, most 7 iron shafts are 34.5″ in length. The standard driver length is 43″. Recent advancements in driver technology has allowed for an increase in driver shaft lengths. Many drivers now come standard with 45″ shafts, some even longer. The maximum legal length for drivers is 48″.

Weight

Most steel driver shafts weigh between 90 and 120 grams while their graphite counterparts come in between 65 and 90 grams. Many driver shafts are going to lighter weights to increase club head speed and distance. The weight of irons vary in accordance with the length of the shaft, incrementing 2 grams per club ranging from 120 grams for the longer irons to 110 grams for the shorter irons.

As you can see from the above descriptions, selecting the right shaft can be an involved process, one that should not be taken lightly if game improvement is your objective. That brings me to the point I would like to stress most about shaft selection. In my opinion, getting custom fitted by a trained professional is one of the best decisions you can do for your game. Analyzing your swing dynamics using computer generated results significantly reduces or eliminates the guess work out of the shaft fitting equation. This personally happened to me last year. I was using a UST Proforce V2, a great shaft by all measures. However, I was custom fitted and found that the Fujikura ZCom Six, was a better shaft for my swing. It allowed me to increase my club head speed while maintaining or even improving control. I increased my drive by at least 15 yards. This was all done on a 5+ year old Taylor Made R5 club head.

One caveat to this thesis is that extremes should be avoided. In other words, do not expect drastic positive results by putting a $300 shaft on a 20 year old antiquated club head. Although you may see improvement, you may be better served with a brand new club.

There are plenty of great golf shaft manufacturers to choose from including Accuflex, Aldila, Fujikura, Grafalloy, Graphite Design, Harrison, Mitsubishi, Penley, Rifle, Royal Precision, True Temper, and UST. All of these companies in my opinion, produce great shafts and offer a wide variety of choices. In general, shaft prices range from $50 upward to and over $200 however, expect to find a very good shaft to fit your game somewhere in between. Try out the more popular auction methods to get even better prices.

Hopefully you can now see how re-shafting your golf clubs can be a very cost-effective and gratifying alternative to a total replacement of your golf clubs. I urge all golfers to take a serious look at this option in order to get a taste of the latest in golf technology while improving your game and saving some money.

Fun Kids Online Games and Learning for Children

In the present time, video games are regularly used by children and these are worst for them as these block their mind. Parents habitually think that games cause the mind to decomposes and go down focus on daily issues and also hamper in personality development. However an assortment of experiments demonstrates that learning for Children and Fun Kids help out to make better aptitude of the kids by perking up their abilities as well as improving their skills.

Education is one of the most excellent as well as most efficient ways to teach children devoid of boring them. Children have tremendously small attention spans plus they are inclined to get bored simply and soon. So, you should to arrange the teaching process in such technique through which children will enjoy as well as learn together. Educational games fulfill these factors with assurance. There is a variety of learning for Children and Fun Kids which will facilitate your children to learn as well as grow in a fun and easy way. Video and card games are the most well-liked two sorts in the educational games. In addition, you may also come across a lot of online games for kids where you can take part in educational games for free of cost.

There are numerous online games available today. A number of of the more well-liked online games are card games. Card games come in lots of varieties which range from conventional card to flash card games. So in case of this online card games you will get a long list of choice. A few of the most accepted card games take in the Eat Right Cards that help out kids to build up healthy eating routines. Additional educational online games take in e-coloring books which are enjoyable as well as all at once can teach children on a range of topics like birds, farm animals, nature, and many more. President Coloring Pages, Election Day Coloring Pages and Community Helpers Coloring Pages are also incredibly fashionable for both parents as well as teachers. Take hold of any of these awesome online games and have a flash with your children together watch them grow along with learn.

Not only children but there are also a lot of educational over and above amusing to place computer games for young people. Educational computer online games come with a long list. If you are in search of a number of astonishing educational computer games, you may choose lots of online games. At present online games will provide you countless learning for Children and Fun Kids Online Games which are most enjoyable and knowledgeable as well. So, there is not a signal reason to not go for these funny as well as educational games.

Parenting Tip: 7 Ways to Complement Computer Games and Unleash Your Child’s Creative Genius

Even though we may enjoy playing them ourselves, many parents worry about the impact of computer games on their child’s development. We fear that letting our kids play computer games for more than an hour or so per day will turn them into anti-social, obese couch potatoes. It would be better to have our children read or to read child stories to them, we think. Yet, computer games are here to stay, so rather than fighting them, why not use them? This article shows you how you can let your child play computer games yet still foster the development of their creativity.

The issue that many parents have with computer games is that, compared with reading a child story, they don’t require the use of a great deal of imagination. Here are seven ways in which you can complement computer games to foster the development of your child’s creativity:

#1 Develop character profiles

Some computer games have characters. With the Harry Potter games these characters are already well-known and well-developed. With other games, however, the characters may be more “shallow”. This is a perfect opportunity for your child to develop the characters further. They can invent a profile for the character, imagining who their family is, where they come from, where they go/went to school, what hobbies they like to do, how they feel, etc. Your child can then make sketches or drawings of the character and scenes from their life: past, present and future. Finally, your child can create profiles of the other people in the character’s life: friends, family, pets, colleagues, droids, etc.

#2 Create Storyboards

If you think about it, a lot of computer games are nothing more than interactive stories. So, your child can create their own stories using the characters from their favorite computer games. Think of this as an extension of the computer game. You could even pretend that you work for the computer game company and are creating a new version of the computer game.

There are several ways you can approach this depending upon you and your child’s preferences. You can write a script, create cartoon-like illustrations, create illustrated scenes (i.e. pictures) only, or create pictures with accompanying text.

#3 Write a Diary

It could be interesting for your child to get inside the head of some of the characters. Incidentally, this is also a good way to develop a child’s empathy. Have your child write a diary as if they were one of the characters.

#4 Develop a Virtual World

One of my sons has developed his own virtual world. He’s created detailed maps, descriptions of all the creatures, plants (more than 100 in all, fully illustrated) and lands in it, and a complete history of this imaginary world. Your child can create a virtual world that is either an extension from an existing computer game or something completely new.

#5 What’s Cooking?

If your child likes to cook, why not develop some special recipes of what people eat in the computer game’s virtual world? What’s their favorite food? What is the national dish? These “recipes” could be from real, edible foods or other non-edible materials (make sure your kid doesn’t eat the latter!).

#6 Get Hands On

Some children are kinesthetic learners; they learn by doing. If your child is one of these, they can create 3D models from clay or papier mâché of the characters from a computer game. You can even create life-sized models in your garden/backyard. For example, you can carve a character from an old tree stump or log.

#7 Create Your Own Computer Game

In the area of computer games, what could be more creative than creating your own game? When they create a game, computer game companies go through a process similar to some of the steps described here so you might be able to use the results of your fun work to create an actual computer game.

There are hundreds or thousands of software tools you can use to create your own games. However, unless you’re a “techie”, it’s probably easiest to use one that doesn’t require any programming or advanced computer skills.

Software tools such as “The 3D Gamemaker”,* for example, allow you to create games simply by pointing and clicking. The 3D Gamemaker has a library of scenes, sounds and 3D objects that you can combine into your own games. Obviously, this is a bit less creative then making a game from scratch, but you can also scan in your own images, record your own personal sound effects and import your own 3D models to make your game more original.

The Multi-Choice Creation System (MuCeS) lets you create Multichoice adventures in which the game player chooses one option out of a number of given options depending on what she thinks will be best for a given situation.

The above are only two examples of the possibilities. The point is that you don’t need to be a “rocket scientist” in order to create your own computer games. Imagine how thrilled your kids will be to create their own games. Playing computer games will never be the same again!

Conclusion

Some parents regard computer games as an “unhealthy” influence on their children, but when you combine computer games with some of the “offline” child story creation activities described here, you’ll not only unleash your child’s creative genius, you’ll have a lot of fun doing it.

* Note: I have not (yet) used any of the software described here. The products mentioned are provided purely as examples.

Copyright 2006 Paul Arinaga