Archive for

A Comparison Of Software Engineering And Computer Science

Institutes of higher learning are still not in consensus of what is meant by many technical degrees, such as software engineering and computer science. These fields, along with information technology, information systems, and computer science engineering, are simply too new. Therefore, what one school or employer perceives as a requirement of computer science may be interpreted by another as software engineering.

There are many similarities between the two fields. Both will be expected to understand how computers work, how programs are structured, and what the user is entitled to expect. However, computer science is typically overseen by the mathematics department while software engineering is normally included in the engineering school.

In the early days, computers were hard-wired to perform a certain function. The user did little more than punch a button. Allowing greater user control led to the development of programming languages and compilers to translate “normal” language into computer language. Punched tapes or cards allowed the user to write his own routines. The actual keypunch was often performed by another, typically someone with clerical skills. A misplaced dot, missing bracket, or transposed letter meant that the entire program would fail. There was often no clue as to why, leaving the programmer to pore over the cards as well as his program.

Computer programming began to come into its own with the development of the personal computer. Simplified languages such as BASIC gave more control to the average user. A few minutes spent with a book enabled the user to begin to construct rudimentary programs. Many times, however, the lack of understanding about what a computer could and could not do led to failure. This laid the foundations for the software engineer, who not only understands the program but the physical abilities of the hardware.

One method of examining the differences between software engineering and computer science is to consider how most printers were controlled by the first personal computers. In most cases, changing printer functions such as font size, number of copies, or paper size required entering the proper printer string in DOS. Today, these functions are controlled from an interface on the desktop. The user may enter the information in the software or in the printer dialog box. In a simplified statement, one might say that the creation of the dialog boxes and underlying code was provided by a software engineer. The ability of the printer to understand the commands and comply with them was provided by the computer scientist.

In the most basic terms, CS focuses more on the hardware, circuitry, and networking involved. An SE is typically more concerned with creating a program that will be efficient in terms of size and speed and optimizing the user interface. Neither area, however, has a patent on any one area. To build a network or a computer that is reliable and efficient requires an understanding of what demands will be placed upon it. To write a powerful, “bug-free” program requires knowing how compilers operate, what the processor speeds mean, and the memory needed.

With little standardization between universities, the quality of the degree can vary greatly. Some colleges require CS majors to take Microsoft Office as their first programming course. In some cases, this may be followed by Pascal, COBOL, or RPG, none of which are in high demand today. They may also teach Visual Basic, Visual C++ or Visual J without first teaching the underlying language. By the same token, software engineers may be graduated without a basic understanding of wireless technology. Those seeking a degree as well as employers might be better served by ignoring the title and examining the actual courses required.

Not too many years ago, computer science positions were often filled by those with other degrees, such as electrical engineers. Software engineers were usually those with programming skills, many of whom held no degree at all but were self-taught. As technology became more complex, increased specialization followed. Only by considering the goal is it possible to differentiate between them. For example, if the goal is to produce the greatest game of all time, a software engineer is likely to be the one to meet the challenge. If the goal is to produce the next generation of gaming systems, however, a computer scientist is probably going to make the greatest contribution.

Discover the Easy Way to Copy Wii Games and to Make Backups Anytime You Want

The Nintendo Wii is an incredibly popular system that offers a unique method of gameplay.  It’s no wonder so many people want to make copies of their own Wii games as backups to keep them from being damaged. 

Right off the bat we want to make one thing clear – we are NOT encouraging you to copy games that you do not own.  The purpose is to help you make backups of your existing games.  Making backups of your own discs is completely legal.

While these games come on a disc that looks a lot like your burnable CDs, they can’t just be copied the same way you’d rip a music CD.  It’s a little more complicated than that.  Here’s a guide to tell you the basics of copying Wii games, as well as the circumstances when you should and shouldn’t do it.

Your usual burning software can’t copy your Wii games the same way you’d burn a CD.  Roxio, Nero, and other popular burning programs just can’t copy these disks.  That’s because there’s encoded copy protection on the disk that keeps your computer from being able to make sense of it.

Of course, like most copy protection, it didn’t take long for someone to come up with a workaround.  There are programs available that can read through the copy protection that comes on a Wii disc.

Once you’ve installed this kind of software, making a copy of the game is relatively easy – your computer is suddenly able to understand the data that was unreadable before.  This is true for games on just about any system, including the PS3, Xbox 360, and the Wii.

Even some PC games use encryption that can be broken by these programs.  Should you own more than one game system, this software can help you produce backup copies for all of them, not just your Wii.

After you’ve found and installed a program to help you break the encryption, you’ll need to copy the data on your game as a disk image.  Once you have this disk image on your hard drive, all you need to do is put a blank DVD or CD into the drive, then instruct the program to burn the image to it.

The copying programs that are now available make it possible to copy Wii games without having to do anything but click a few buttons. Copying Wii games is a great way to make a backup copy of any game you want.  It never hurts to have a backup in the case that the original gets lost or damaged.  Enjoy!

Addicting Games and Their Impact

We all know that computer games are electronic games played on a personal computer. Computer games are meant for entertainment purposes only. They are built by developers in order to provide people with some means to entertain themselves. So these games come with a warning sign that imitating the stunts and actions at home or anywhere else is strictly prohibited. But there are children and other people who imitate such stunts in real life. This is one of the negative impacts of computer games. But another important negative impact is the addiction that people get to these games. This impact is ignored by many but is one of the prevailing negative impacts of digital entertainment.

Addiction is a problem no matter what people get addicted to. From drugs and drinks to games addiction is a huge problem. Talking about addicting games, there are people who spent a large portion of their daily lives in computer games. Such people play games from hours and hours to an entire day forgetting about any other activity of their daily lives. Due to addiction to games, people miss out on their normal things like school, homework/assignments, studies, real life play time and even lose their social lives. They might not even have a real life and become lifeless, living only in the world of games. All these are some of the negative impacts which are caused by addiction to games.

Addiction to games is caused when gamers spend too much of their time in games. Addiction to games is facilitated by the release of newer advanced games all the time. Even though games take a lot of skilled manpower, high cost and years to develop, a new one is released every now and then. So, when a gamer gets tired of a game, he or she can go out there and get another collection of games to get addicted to. Years pass this way for gamers and they do not even know it. They hardly realize it and when they do, they will have already missed out a lot in their lives.

MMORPGs (Massively Multiplayer Online Role Playing Games), multiplayer games, online gaming, gaming communities/clubs, all are holding a lot of addicted gamers. MMORPGs like World of Warcraft and Runescape have millions of online players from all over the world out of which it is said that a large portion of them spend around ten hours a day playing these MMORPGs. So when ten hours a day is spent playing games, very less time is left for other important activities. Such players have their lives online and offline they are out of this world. The games having millions of players get such huge amount of customers with their high budget marketing efforts and with the help of already addicted and awaiting game fan base. So, a lot of time and money is spent on games every year. More over, there are free versions or free games available for kids who cannot pay and once they grow up and are able to play they upgrade to paid versions of the games. This makes it seem like there will be generations of addicted gamers if the trend continues.

But who is to blame for all of this? Is it the gamers or the game developers? They both share the blame but the actual gamers are more to blame. It is because they are the ones who empty their pockets for the games and they are the ones who play it all the time. They should have control of their lives and should only play games for what they are meant for and that is for entertainment purposes. They should not let the games control them and instead have a healthy time playing such games. They should know a limit. The ones who are already addicted to games should fix themselves and involve in more real life activities in order to get their minds off of games. This way, time can be well utilized and games can be played only for entertainment purposes.